Since 1988, DigiPen Institute of Technology has been preparing students to succeed as skilled engineers, artists, and designers in the growing technology industries.
An educational pioneer, we were the first college in the world to offer a bachelor’s degree in video game technology and development. Today, we offer a wide range of technology-focused programs, all with an eye toward the career opportunities of tomorrow. Through a combination of academic rigor and interdisciplinary team-based projects, our educational model empowers students to be active learners, bold problem-solvers, and creators.
Our programs are intentionally designed to reflect the standards and practices of the professional industries: Small teams with different backgrounds and skills collaborate to apply their knowledge, overcome challenges, and build amazing things together. These teams form the core of our tight-knit student and alumni community.
DigiPen was founded by Claude Comair in 1988 in Vancouver, British Columbia, as a computer simulation and animation company. As the demand for work increased, Mr. Comair faced difficulty in finding qualified personnel who not only had a fundamental understanding of computer science but were versed in the latest digital technology as well. As such, DigiPen began offering a dedicated training program in 3D computer animation. Soon after, DigiPen partnered with Nintendo of America to establish a certification program in video game programming.
| Rank | GRE | GMAT | TOEFL | IELTS | Duolingo | GPA |
|---|---|---|---|---|---|---|
| 1013 | Not required | Not required | 80 | 6.5 | Not accepted | 3.5 |
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